iPhone
iPhone Related
Two Great Apple Applications
Sep 4th
Recently Made the Transition from Windows to Mac and feeling a bit lost regarding application choice?
Well Hopefully this post will help you,
The first big difference from a windows user and a mac user is their stress level, the reason for this Mac has a hell of a lot of open source or freeware software available to things that you may had to pay to do with your windows computer.
The First Application I recommend is Adium.
Adium is a free and open source instant messaging application for Mac OS X, written using Mac OS X’s Cocoa API, released under the GNU GPL and developed by the Adium team.
This fantastic application allows you to chat to your MSN, GTalk and even facebook chat contacts on your macintosh. it is also higly customisable down to the dock icon (mine looks like its a adobe product)
9/10 Penguins (it lacks audio/video chatting)
The Second is Sentui (iTunes Backwards)
Easy to use, Stylish, Award-Winning App
Works like iTunes, but it’s Everything in Reverse
Basically it allows you to plug in an iPhone or iPod and Copy songs or movies off the device and automatically add them to your iTunes. You can also rip entire playlists and even your entire library.
Download(trial)
8/10 Penguins (i don’t like paying for applications, but is an amazing application)
iPhone Dev Surrender
Aug 31st
Can someone please explain to me why anyone would offer their iPhone applications for free on the iPhone app store, because from the research I’ve done it’s a total fuckup to do so. Why?
I’ll tell you why, it’s a simple case of the dev’s wallet.
If I make my application and put it on the app store or just test on my device I need the following:
*Mac computer (2000$ at least)
*iPhone (800$)
*iPhone Dev account (99$ a year)
*a book teaching you Xcode and Cocoa touch
If you added that up with my 32gb iPhone and Macbook Pro your looking at an outlay of 3500$
And after paying that I expected to be able to dev and at least test on
My device.
So I created my first app using sample code called SysSound which just plays back a sound when you press a button and tested in the iPhone simulator and found it worked like a charm. I then wanted to put it on my device, and that’s where the trouble started as apparently I need to pay apple another 99usd a year for the privalige of running my own Apps on my iPhone.
Which brings me back to offering apps for Free, now you could put adverts in them, and most do. Wish at first annoyed me as I assumed that they did that so they could profit from the app. Not so as it seems they do it to cover costs.
So any chance of seeing my helpful application on the store that has been storyboarded have just become a lot slimmer. Thanks Apple, you ever wonder how many applications that would be instant hits get abandoned when they can’t pay the subscription cost?